Tutoriel [1.16] ADDRESS LIST - WORKING ANTIBAN [MP+EXTINCTION] + NON-HOST DVAR & LOBBY

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Fond₳teur
Insσmηi'Hλck™
Fond₳teur
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#1
HELLO ICI QUELQUES ADRESSES / OFFSET & BYTE POUR GHOST. Je ne prends pas de crédit pour cela.

Lobby Setting
Super Jump
PS3.SetMemory(0xEC708, new byte[] { 0x45, 0xFF };

Super Speed
PS3.SetMemory(0x22E01E, new byte[] { 0x05, 0x00 };

Low Gravity
PS3.SetMemory(0x22FE72, new byte[] { 0x41, 0x48 };

No Fall Damage
PS3.SetMemory(0xF905C, new byte[] { 0x7D, 0x86, 0x28, 0x38, 0x7D };



ANTIBAN
PS3.SetMemory(0x700ADC, new byte[] { 0x30, 0xA5, 0x00, 0x00 };

PS3.SetMemory(0x700AD4, new byte[] { 0x38, 0xC0, 0x00, 0x00 };

PS3.SetMemory(0x6FF4D8, new byte[] { 0x39, 0x00, 0x00, 0x00 };

PS3.SetMemory(0x6FF164, new byte[] { 0x38, 0x60, 0x00, 0x00 };

PS3.SetMemory(0x700AD8, new byte[] { 0x30, 0xE7, 0x00, 0x00 };

PS3.SetMemory(0x6F41E8, new byte[] { 0x3B, 0xA0, 0x00, 0x00 };

TRAVAILLER NON HOST DVAR [C'EST CE QUE J ai UTILISÉ DANS Mon OUTIL]

-Cbuf_AddText( "cg_fov 120"); // ON
-Cbuf_AddText( "cg_fov 64"); // Default
- Cbuf_AddText("cg_fovMin 64"); // Pretty much same
-Cbuf_AddText("cg_drawGun 0"); // Disable || Enable with 1
-buf_AddText("cg_draw2D 0"); // Enable with 1 // Disappear map
- Cbuf_AddText("cg_drawCrosshair 0");// Enable with 1
- Cbuf_AddText("cg_drawCrosshairNames 0");// Enable with 1
-Cbuf_AddText("cg_overheadNamesSize 3"); // Enable with 1
- Cbuf_AddText("camera_thirdPerson 1"); 3Rd Person //Disable W/ 0
-Cbuf_AddText("phys_gravity_ragdoll 99"); // Floating bodies
-Cbuf_AddText("cg_gun_x 10"); // Disable with 0
-buf_AddText("cg_gun_y 10");// Disable with 0
-Cbuf_AddText("cg_gun_z 1");// Disable with 0


ENJOY :D;-)